2016: THE YEAR IN REVIEW PT. 2 – MYSELF.

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Following up on yesterday’s article on what we’ve experienced from Games Workshop this past year, it’s time to look back onto my own year as a hobbyist. While it’s been marked by large periods of inactivity (as should be apparent by the content update on this blog), due to a variety of real life factors, I’ve managed to actually get a decent amout of hobby time in, all things considered. Let’s jump right in.

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2016: the year in review pt. 1 – Games Workshop.

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Celebrity deaths and world development issues aside, 2016 shaped up to be an incredibly eventful year for Games Workshop hobbyists. In this three-part series over the next couple of days, I will look back a bit on the year that was, and into the year that’s coming. There’ll be a bit about my thoughts regarding my own progress, the development of Games Workshop as a company, and what I expect from the new year. In this first installment, I’ll be sharing my thoughts on releases and progress this year, from the point of view of a customer, fan and interested study of Games Workshop.

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REVIEW: The Gates of Azyr.

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CONTAINS SPOILERS.

With the release of Age of Sigmar, the Black Library have started a new series called The Realmgate Wars, to tie in with the new game and the campaign presented in the starter box and the first book released. After a spectacular trip around the world, I finally got my hands on the first book of the series, The Gates of Azyr, and tore through the pages. But is it any good?

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